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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games on iOS in France: Q1 2024 Performance

In Q1 2024, top 2D realistic games on iOS in France showed strong performance in terms of revenue, downloads, and active users. Key insights reveal significant trends for each top game.

Top 5 2D Realistic Games on iOS in France: Q1 2024 Performance

In the first quarter of 2024, the top 2D realistic games on the iOS platform in France demonstrated notable performance metrics. Here's a closer look at the trends in revenue, downloads, and active users for the leading games in this category.

Belote.com - Coinche & Belote from GameDuell GmbH saw a steady revenue stream, peaking at approximately $77K in the final week of March. Weekly downloads for the game fluctuated, starting at 6.2K in early January and dipping to 2.4K by mid-March, before slightly recovering to 2.6K by the end of the quarter. Active users showed a minor decline from 69K at the beginning of January to around 59K by the end of March.

Evony by TOP GAMES INC. experienced a varied revenue trend, hitting a high of around $54K in the first week of January and a low of approximately $39K in early March. Downloads remained relatively stable, averaging around 4K to 5K per week, with a peak of 5.3K in mid-March. The active user base saw minor fluctuations, maintaining an average of around 20K users throughout the quarter.

Sea of Conquest: Pirate War, a new release by FunPlus International AG, showed impressive growth. Revenue increased significantly from $21K in the first week of January to $52K by the end of March. Downloads showed a strong initial surge with 9.5K in the first week of January, peaking at 14.9K mid-month, and then stabilizing around 4.4K towards the end of the quarter. Active users grew from 6.3K at the start of January to a high of 12.6K in early March, before settling at 8.9K by the end of March.

June’s Journey: Hidden Objects by wooga maintained a consistent revenue stream, with a notable peak of approximately $42K in late January. Downloads fluctuated, ranging from 1K to 1.8K per week, with an average of around 1.2K. Active users hovered around 40K to 45K throughout the quarter, demonstrating steady engagement.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw a mixed revenue trend, peaking at about $35K in early January and maintaining a steady average of around $30K throughout the quarter. Downloads varied, with a peak of 8.2K in early January and a low of 4.4K in early February, averaging around 5K. Active users showed a slight decline from 38K to 32K by the end of the quarter.

These insights highlight the dynamic performance of the top 2D realistic games on iOS in France during Q1 2024. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024